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2016.2.6.6153
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Attenuation instances are a collection of attenuation-related properties. Since many of the objects within your game will have the same attenuation properties, you can create an attenuation instance and then share it across many objects in your project using an Attenuation ShareSet.
A ShareSet is a collection of instance properties to which objects subscribe. When changes are made to the ShareSet, all objects subscribing to that ShareSet are affected. The advantages of using a ShareSet are that you don't have to modify the attenuation properties for each object individually and you can save valuable memory in game.
In some situations, however, you may not want to share the attenuation settings. In these cases, you can create a custom attenuation instance that has unique property values.
You can carry out the following tasks to help manage the Attenuation ShareSets in your project:
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