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You may notice that certain property values in the modules have one or more indicators beside them. These indicators show whether the property value is linked to other platforms, whether the property value is associated with a Game Parameter using RTPCs and whether a Randomizer has been applied on the property value. For more information about how these indicators are used in Wwise, refer to Property Indicators.
For more information on linking/unlinking property values, using RTPCs and randomizing property values, refer to the following sections:
In addition to these property indicators, the Soundcaster also contains playback indicators that turn blue when particular behaviors or actions occur during playback. These are visible in the master control area, and in the individual modules. The following table lists the additional property and action parameter indicators in the Soundcaster.
Icon |
Name |
Indicates |
|
---|---|---|---|
|
Delay |
A delay has been applied to an Event or a Random or Sequence Container. |
|
|
Fade |
A fade has been applied to an Event or a Random or a Sequence Container. |
|
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Set Voice Volume |
A Set Voice Volume Action has been applied to a sound, music, or Motion FX object in an Event. |
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|
Set Pitch |
A Set Pitch Action has been applied to a Sound SFX, music, or Motion FX object in an Event. |
|
|
Mute |
A Mute Action has been applied to a sound, music, or Motion FX object in an event. |
|
|
Set Low-Pass Filter |
A set Low-Pass Filter action has been applied to a sound or music object in an event. |
|
|
Enable Bypass |
An Enable Bypass action has been applied to an object in an event. |
For more information on adding these properties to objects, refer to the following sections:
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