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AKRESULT AkSynthSpaceGameData::AddSourceBox ( const Ak3DVector in_Center,
const Ak3DVector in_Size,
const Ak3DVector in_Front,
const Ak3DVector in_Up,
const AkUInt32  in_DiffuseReverberator,
AkInt32  in_Wall_mask,
AkUInt32 in_AcousticTextures,
AkInt32 out_SourceBoxID  
)

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