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Excluding Project Elements from a Platform

When you are developing your audio and motion, you need to keep in mind the memory requirements for the game and for the game platform. You also need to consider which platforms can adequately handle certain assets. To optimize each platform you may need to include or exclude certain sounds or motion objects. When you have excluded an object, that object is not included in the SoundBanks that are generated for that platform.

You can decide to include or exclude a specific object, folder, event action, or language from a platform using the platform check boxes in many different views in Wwise, including the following:

  • Project Explorer

  • Property Editor

  • Contents Editor

  • Event Editor

After you have decided which objects to include or exclude, you can audition your platform-specific audio or motion in the Transport Control. You can also use the Soundcaster and the Game Profiler to help decide which objects to include or exclude in a platform. For more information about profiling and simulations, refer to the following sections:

To exclude a project element from the current platform in a Wwise view:

  1. In one of the ­Wwise views with the Platform check box, clear the Platform check box.

    The project element is no longer included in the current platform.

[Tip] Tip

You can also include/exclude selected project elements from one or all platforms using the shortcut menu options in the Audio tab of the Project Explorer.

To exclude project elements from all platforms:

  1. On the Audio tab of the Project Explorer, select the objects or folders that you want to exclude from all platforms.

  2. Right-click the selection and select Platform > Exclude Selection - All Platforms.

    The check box beside each object and/or folder is cleared and they are now excluded from all platforms.

    [Tip] Tip

    You can also use the shortcut menu to exclude/include objects and folders from the current platform, and include objects and folders for all platforms.


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