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include/AK/SoundEngine/Common/AkSimd.h

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00001 
00002 //
00003 // Copyright (c) 2006 Audiokinetic Inc. / All Rights Reserved
00004 //
00006 
00007 // AkSimd.h
00008 
00011 
00012 #ifndef _AK_SIMD_H_
00013 #define _AK_SIMD_H_
00014 
00015 #include <AK/SoundEngine/Common/AkTypes.h>
00016 
00017 // Platform-specific section.
00018 //----------------------------------------------------------------------------------------------------
00019 
00020 #if defined( AK_WIN ) || defined( AK_XBOXONE )
00021     
00022     #include <AK/SoundEngine/Platforms/Windows/AkSimd.h>
00023 
00024 #elif defined( AK_APPLE )
00025 
00026     #include <TargetConditionals.h>
00027     #if TARGET_OS_IPHONE
00028         #include <AK/SoundEngine/Platforms/iOS/AkSimd.h>
00029     #else
00030     #include <AK/SoundEngine/Platforms/Mac/AkSimd.h>
00031     #endif
00032 
00033 #elif defined( AK_XBOX360 )
00034 
00035     #include <AK/SoundEngine/Platforms/XBox360/AkSimd.h>
00036 
00037 #elif defined (AK_PS3)
00038 
00039     #include <AK/SoundEngine/Platforms/PS3/AkSimd.h>
00040 #elif defined( AK_WII )
00041 
00042     #include <AK/SoundEngine/Platforms/Generic/AkSimd.h>
00043     
00044 #elif defined( AK_VITA )
00045 
00046     #include <AK/SoundEngine/Platforms/Vita/AkSimd.h>
00047 
00048 #elif defined( AK_3DS )
00049 
00050     #include <AK/SoundEngine/Platforms/3DS/AkSimd.h>
00051 
00052 #elif defined( AK_ANDROID )
00053 
00054     #include <AK/SoundEngine/Platforms/Android/AkSimd.h>
00055 
00056 #elif defined( AK_NACL )
00057 
00058     #include <AK/SoundEngine/Platforms/nacl/AkSimd.h>
00059     
00060 #elif defined( AK_WIIU )
00061 
00062     #include <AK/SoundEngine/Platforms/WiiFamily/AkSimd.h>
00063 
00064 #elif defined( AK_PS4 )
00065 
00066     #include <AK/SoundEngine/Platforms/PS4/AkSimd.h>
00067     
00068 #elif defined( AK_LINUX )
00069 
00070     #include <AK/SoundEngine/Platforms/Linux/AkSimd.h>
00071     
00072 #elif defined( AK_QNX )
00073 
00074     #include <AK/SoundEngine/Platforms/QNX/AkSimd.h>
00075 
00076 #else
00077     #error Unsupported platform, or platform-specific SIMD not defined
00078 #endif
00079 
00080 #ifndef AKSIMD_ASSERTFLUSHZEROMODE
00081     #define AKSIMD_ASSERTFLUSHZEROMODE
00082 #endif
00083 
00084 #ifndef AKSIMD_DECLARE_V4F32_TYPE
00085     #define AKSIMD_DECLARE_V4F32_TYPE AKSIMD_V4F32
00086 #endif
00087 
00088 #ifndef AKSIMD_DECLARE_V4I32_TYPE
00089     #define AKSIMD_DECLARE_V4I32_TYPE AKSIMD_V4I32
00090 #endif
00091 
00092 #ifndef AKSIMD_DECLARE_V4F32
00093     #define AKSIMD_DECLARE_V4F32( _x, _a, _b, _c, _d ) AKSIMD_DECLARE_V4F32_TYPE _x = { _a, _b, _c, _d }
00094 #endif
00095 
00096 #ifndef AKSIMD_DECLARE_V4I32
00097     #define AKSIMD_DECLARE_V4I32( _x, _a, _b, _c, _d ) AKSIMD_DECLARE_V4I32_TYPE _x = { _a, _b, _c, _d }
00098 #endif
00099 
00100 #ifndef AKSIMD_SETELEMENT_V4F32
00101     #define AKSIMD_SETELEMENT_V4F32( __vName__, __num__, __value__ ) ( AKSIMD_GETELEMENT_V4F32( __vName__, __num__ ) = (__value__) )
00102 #endif
00103 
00104 #endif  //_AK_DATA_TYPES_H_

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