Table of Contents
-
Lessons
Effects are a powerful tool in creating more diverse and unpredictable sound characteristics from your assembled audio assets, but they use a notable amount of resources. In this lesson, you’ve learned how to completely remove runtime processing by rendering Effects, and how to optimize those that cannot be rendered. By the use of the Profiler and Integrity Report, you are able to monitor and troubleshoot any applied Effects. However, you can apply significant optimizations to runtime Effects, but remember to evaluate whether you actually need all those Effects applied. Sometimes a few quality Effects can be better than having many.