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Interactive Music
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Table of Contents
Installing the Course Materials
Introduction and Installation: Understanding Music for Games – The Big Interactive Picture
Lesson 1: Re-sequencing – Creating Variation Using a Sequential Approach
Lesson 2: Re-orchestration – Using a Layered Approach
Lesson 3: Creating Mixed Method Playlists
Lesson 4: Working with MIDI
Lesson 5: Creating Interaction
Lesson 6: Implementing Transitions Part I
Lesson 7: Transitions Part II
Lesson 8: Mixing
Installing the Course Materials
Table of Contents
Introduction and Installation: Understanding Music for Games – The Big Interactive Picture
Get to Know the Game
Creating an Outline
Managing Tracks
Leaving Space
Naming Needs
Delivering the Assets
Installing Wwise, Cube, and the Course Materials
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