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Table of Contents
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Modules
You'll start by opening the Mixer layout, which includes the Mixing Desk along with the Soundcaster, allowing you to make use of Soundcaster Sessions, like those created in Module 15: Using Soundcaster. The layout also includes the Project Explorer and Event Viewer.
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Launch Wwise and open a project file. Make sure you open the Module 16 project file.
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From the menu bar, click Layouts > Mixer (F8).
The Mixer layout opens with the Mixing Desk in the upper-center area, and the Soundcaster view below.
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In the Soundcaster, click the [>>] selector and click Fire Gem.
The Fire Gem Soundcaster session created in Module 15: Using Soundcaster opens.
Similar to Soundcaster Sessions, you can create Mixing Desk sessions that act like presets for objects you want to have mixing channels for. Now you’ll create a Mixing Desk session that will complement the Fire Gem Soundcaster Session.
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In the Mixing Desk, click the [>>] selector, and click New.
Name the Mixing Session Fire Gem, and click OK.
A new Mixing Desk appears. It displays a list of properties you'll be able to modify for any of the objects you add to the Mixing Desk. Notice there are a lot more properties in the Mixing Desk than there are in the Soundcaster.