Happy February! We’ve got some fresh blogs, videos, and resources for you this to recap January 2025, including:
- Wwise Unreal Integration tutorials, recently refreshed for Unreal 5
- What's new in Wwise 2024.1 for Godot
- Naming convention best practices
- And more!
Let's dive in!
Blog Highlights
24 Tips & Tricks from Wwise Trainings
By Mads Maretty Sønderup
Wwise Training has become a key resource for the global audio community. Explore its journey, training options, and 24 Wwise tips & tricks! Read more.
What's New in Wwise 2024.1 for Godot
By Alessandro Famà
Wwise 2024.1 for Godot brings significant improvements & new features to optimize the integration process. Learn more about this community effort with creator Alessandro Famà! Read more.
Naming Convention Best Practices
By Can Uzer
What makes a good naming convention in game development, and why should you care? Read more.
Dustborn: Crafting the Soundscape of a Comic Book-Inspired Roadtrip
By Simon Poole
How do you ensure your stingers are adaptive and always fit your game's key signature? How do you design for a world where sound exists across two dimensions at once? Read more.
Video Highlights
Integrate Wwise as an Engine Plugin for Unreal: Step-by-Step Guide
Streamline your audio workflow with Wwise as an engine plug-in for Unreal Engine!
In this video, Audiokinetic Software QA Tester Stevyn Vieville walks you through installing the Wwise Unreal Integration as an engine plug-in - a great choice if you're working on multiple Unreal projects that share Wwise setups.
Unlike a game plug-in, which is specific to a single project, the engine plug-in method integrates Wwise directly into Unreal Engine itself. The advantage of using Wwise as an engine plug-in is that you can work on multiple projects that share the same Wwise setup, as long as you're using the same Unreal Engine version. Watch here.
Physics Debris | Strata Collection Overview with Chase Steele
An extension of our massive Physics collection, Physics Debris adds a new layer of detail to your projects, seamlessly complementing the extensive offerings of the original collection. Watch here.
Documentation Tips & Tools
Have you checked out our introductory tutorials for the Wwise Unreal Integration, recently refreshed for Unreal 5? Dive into how to integrate music, play sounds from animations, play sounds from physics-based objects, and more. Get started here.
In Other News
Troubleshooting with Wwise: Learn how to monitor performance and analyze sound behavior effectively. Secure your spot for our next 4-hour workshop here.
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