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Brendon Ellis
Senior Technical Audio Designer - Volition

Brendon Ellis started testing games in 2007 seeking shelter from the cutthroat rat race of the medium-market radio industry as a line tester, moved into audio testing, then bug fixing, and then a sound designer before eventually becoming Volition’s senior technical audio designer.

Discord: poor-old-goat#8203

MobyGames

1 article by this author

Game Audio

Practical Implementation: Leveraging Wwise to Replicate a Real Radio in Saints Row (2022)

When initially designing systems in pre-production for Saints Row (2022), the audio team decided to let the real world dictate how a number of our systems would operate. This was mainly decided simply...

7.4.2023