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Daniel Nielsen
Sound Artist and Technical Sound Designer
Daniel is a sound artist with a passion for interactivity and experimental projects. He is credited on Wolfenstein Youngblood, Back4blood, Bible X and Scarlet Republics and has worked on various projects from Virtual Reality Opera to soundtracks to comic books. Based in Copenhagen, Denmark.

https://github.com/gminorscale

https://gminorscale.super.site

1 article by this author

Interactive Audio

Wwack-A-Mole | Creating a game inside of Wwise

Introduction A great way to learn a new tool is to try and break the rules of how to use it. You never know what might come out of it when you push the boundaries, especially when the tool is as...

24.3.2022