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Xu Wei (徐巍)
Senior Sound Designer - NetEase Interactive Entertainment
Determined to become a full-category audio producer, Xu Wei has participated in the production of audio design and production for movies, TV, animation, dome theater, immersive interactive venues, etc., and now he is starting to engage in games.

3 articles by this author

Game Audio
Sound Design
Wwise Tips & Tools

Audio GameObject Management In Games

I. Introduction GameObject is a fundamental concept in the audio design with Wwise. It’s deeply involved in the entire pipeline, from the use of basic Wwise features (especially Profiling) to the...

24.6.2022

Racing Engine Sounds with REV

Engine sounds have always been a challenging part of game audio design, mainly for the following reasons:

17.11.2021

Creating a Doppler Effect with Wwise

The Doppler effect is the change in the frequency of a wave in relation to an observer who is moving relative to the wave source. This physical phenomenon happens in the propagation of all waves, and...

15.9.2021