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Guy Whitmore
Composer and Audio Director
Guy Whitmore is a composer/audio director known for his innovative game scores. He’s worked with Sierra, Monolith, Microsoft, PopCap/EA, and others, on titles ranging from Peggle 2, Plants vs Zombies 2, Crackdown, Fable 2, No One Lives Forever, Tron 2.0 and many more. His music, sound, and direction have earned him 4 G.A.N.G. (Game Audio Network Guild) Awards, and nominations from the AIAS (Academy of Interactive Arts and Sciences), Develop, and BAFTA. Guy recently launched Foxface Rabbitfish; a music production company focusing on adaptive soundtracks for games, VR, and new media.

https://www.guywhitmore.com/

4 articles by this author

Game Audio
Interactive Audio
Interactive Music
Sound Design

Getting Ahead of the Game Utilizing Music Design Templates in Wwise

Guy Whitmore, Composer and Audio Director at Foxface Rabbitfish dove deep into current industry workflows and standards while sharing his vision of the future during the 2019 Wwise Interactive Music...

18.9.2020

The Business of Music Design for Games and Dynamic Storytelling

There is a growing opportunity to expand your services as a composer for games. Music design and implementation doesn’t have to be something someone else does way over there that you’re not involved...

17.7.2018

Scoring Peggle Blast! New Dog, Old Tricks

As a primer for their GDC 2015 talk, Peggle Blast! Big Concepts, Small Project, PopCap Team Audio has written a short blog series focusing on different aspects of the audio production, covering...

30.5.2016

PopCap Games composer Guy Whitmore discusses the advantages of scoring your game, within the game

A common practice for games composers today is to compose and arrange fully mixed music cues in Pro Tools or Logic, then have an implementation specialist drop those files into the game. Music...

14.5.2016