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4 articles by this author
Game Audio
Interactive Audio
Interactive Music
Sound Design
Getting Ahead of the Game Utilizing Music Design Templates in Wwise
Guy Whitmore, Composer and Audio Director at Foxface Rabbitfish dove deep into current industry workflows and standards while sharing his vision of the future during the 2019 Wwise Interactive Music...
18.9.2020
The Business of Music Design for Games and Dynamic Storytelling
There is a growing opportunity to expand your services as a composer for games. Music design and implementation doesn’t have to be something someone else does way over there that you’re not involved...
17.7.2018
Scoring Peggle Blast! New Dog, Old Tricks
As a primer for their GDC 2015 talk, Peggle Blast! Big Concepts, Small Project, PopCap Team Audio has written a short blog series focusing on different aspects of the audio production, covering...
30.5.2016
PopCap Games composer Guy Whitmore discusses the advantages of scoring your game, within the game
A common practice for games composers today is to compose and arrange fully mixed music cues in Pro Tools or Logic, then have an implementation specialist drop those files into the game. Music...
14.5.2016