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4 articles by this author
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Sound Design
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New in Wwise Spatial Audio 2023.1 | The Revised Aux Send Model
If you’ve scanned across the list of new features for Wwise 2023.1, and indeed, there are many, you may have come across a curious phrase: “Revised Aux Send Model”. What on earth is that!? Well that,...
6.12.2023
Reverb Needs Spatialization Too: A Guide to Rooms and Portals in Wwise Spatial Audio
Recently, there has been a lot of hype surrounding spatial audio, but the truth is, “spatial audio” can mean a lot of things and the myriad of available options can be overwhelming. There are many...
26.3.2019
Fun with Feedback
Introduced with Wwise 2017.1, 3D busses and auxiliary sends from busses make it possible to use the sound engine in a much more modular fashion, and indeed do some things that Wwise was never...
17.10.2017
Working With the New 3D-Bus Architecture in Wwise 2017.1: Simulating an Audio Surveillance System
Imagine you are developing a “covert espionage” game that features an audio surveillance system – a gameplay system that allows you to plant a hidden microphone in the world. The audio is captured at...
4.7.2017