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Robert Bantin
Snowdrop Audio Architect - Massive Entertainment - A Ubisoft Studio
Rob is a software engineer specializing in audio systems and DSP. They are a Salford Acoustics graduate, and over the course of 25 years have worked on MPEG codecs, watermarking, 3D spatialization, effects processors, musical synthesis, network streaming, device drivers, game-audio middleware, and a few video games.

2 articles by this author

Audio Programming
Game Audio
Wwise Tips & Tools

Migrating Your Custom Wwise Plug-ins to the Wwise 2021 GUI Model

Introduction Hi, it’s Robert Bantin here. I’m the audio-tech architect of the Snowdrop engine in Ubisoft, and I’ve written this guide to help you update your legacy Wwise plug-ins to the new, arguably...

16.4.2025

Why writing plug-ins for Wwise is so important for your game projects

Or: How I learned to stop worrying and love the brief. Photo: That’s me, at home, struggling to alternate between VR and coder- reality Introduction "OK, so what's this guy selling?", I...

10.1.2017