menu
 
Martin Bussy-Pâris
Sound Designer - Remedy Entertainment
Martin has been working at Remedy Entertainment since 2013, specializing in audio integration, system design and creative and hacky ways to use Wwise and has recently shipped Quantum Break on Xbox One and PC. He studied at ENJMIN video game school in France, where he now teaches from time to time.

1 article by this author

Sound Design
Wwise Tips & Tools

Audio Dynamic Range Calibration System

The Audio Dynamic Range Calibration System is an attempt to improve the way players use the dynamic range option in video games. Such options have flourished in recent years, especially in AAA games....

15.11.2016