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Jian'an Wang (王健安 )
Audio Designer/Composer - RocketPunch Games
Jian’an Wang graduated from the Sound Recording Department at Beijing Film Academy. He currently lives in Beijing. He is good at building game audio systems as well as composing music and creating sound effects for Japanese-style games/animations. He was the leading audio designer and composer for Hardcore Mecha. Also, he played an important role in the sound design and music production of several games and animations such as Immortal Legacy, Witch Weapon and Sleeping Gardila. The Sky Fortress Icarus, which he was involved in, was awarded the best short animation by the China Film and Television Association. Also, he is a big fan of old-fashioned curtain-fire STG and RTS games.

http://www.rocketpunchgames.com/

2 articles by this author

Game Audio
Sound Design

Hardcore Mecha: Audio & Music Implementation (Part 2)

If you have not read part 1, here it is! The Audio Implementation To test the audio design quickly, we made extensive use of Wwise-Type properties in the Unity components to configure all...

26.2.2020

Hardcore Mecha: Sound Design (Part 1)

Hello everyone! I’m Jian’an Wang, a composer and audio designer from RocketPunch Games. For the Hardcore Mecha project, I was responsible for composing the music, creating sound effects, and...

19.2.2020