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Javier Zumer
Senior Technical Sound Designer - Supermassive Games
Javier works as senior technical sound designer for Supermassive Games (UK). Coming from linear media sound design and mixing, he was always interested in game audio and started gathering experience on several indie titles. After jumping to games full time, he gravitated towards the technical side of things, fuelled by the need to understand how things work under the hood. Nowadays his time is divided between maintaining and expanding the many audio systems that drive Supermassive games and creating some of the assets used by these systems.

1 article by this author

Audio Programming
Game Audio

Introduction to Using WAAPI with UE5 and C++

Here is all you need to know to get started using WAAPI with Unreal. For the most part, this article doesn’t contain any information that is not already somewhere in the Audiokinetic documentation,...

3.12.2024