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Simon Pressey
Product Owner, Strata - Audiokinetic
Born in the United Kingdom, Simon Pressey has 20 years of audio production experience in music, film, and TV, and spent another 20 years as Audio Director for video games at studios such as Ubisoft, BioWare, EA, and Crytek. He has used Wwise since 2007 and shipped many games with it. Simon joined the Audiokinetic team in 2021 as Product Owner of multitrack SFX library Strata.

4 articles by this author

Strata Tips & Tools

Explode in REAPER Project: basehead’s New Strata Integration

BaseHead, LLC recently introduced a range of enhancements to basehead for 2025 aimed at improving user experience and functionality. Notable for Strata users is the integration of the Audiokinetic...

7.4.2025

Strata Feedback In Review: Looking Back at 2024

As we step into 2025, we wanted to take the time and reflect on Strata’s journey so far. After Strata's first anniversary, we reached out to our subscribers with a survey to hear how Strata was...

9.1.2025

Accelerate Your Strata Workflows | Part 3: Copy Items & Tracks with Ease

This article follows the ongoing development of REAPER tools requested by Strata subscribers, new scripts that facilitate efficient workflows in REAPER. We previously already published two parts in...

24.10.2024

Physics: Strata’s Most Versatile Multitrack SFX Collection

Introduction Audiokinetic recently launched Physics, Strata’s most versatile multitrack SFX collection ever, complete and ready to use on any project. Inside, you’ll find over 50 GB of consistent,...

17.8.2023