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Ruohao (Jater) Xu
Audio Programmer, Technical Sound Designer
Jater Xu is a seasoned audio programmer and technical sound designer specializing in interactive audio solutions with Wwise integration in both Unreal and Unity using C++, blueprint, and C#. His work drives the immersive soundscapes in acclaimed games such as Homeworld 3, The Chant, and Reverse Collapse.

3 articles by this author

Audio Programming
Game Audio

Animation Lip Sync with Wwise Meter Plug-in

Introduction This is the last of a 3-part tech-blog series by Jater (Ruohao) Xu, sharing the work done for Reverse Collapse: Code Name Bakery. You can read the first article here, where he dives into...

26.8.2024

Custom Wwise Listener Position Projection System for Tilted 2D View

Introduction This is the 2nd of a 3-part tech-blog series by Jater (Ruohao) Xu, sharing the work done for Reverse Collapse: Code Name Bakery. You can read the first article here, where he dives into...

26.8.2024

Using Wwise to Drive In-Game Cinematics, Featuring Wwise Time Stretch Plug-in

Introduction This is the first of a 3-part tech-blog series by Jater (Ruohao) Xu, sharing the work done for Reverse Collapse: Code Name Bakery. In this article, he dives into using Wwise to drive...

20.8.2024