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5 articles by this author
Game Audio
Interactive Audio
Interactive Music
Spatial Audio
Wwise Tips & Tools
Fun with Reverb Zones
Reverb is perhaps THE most useful effect in the interactive audio toolbox (which is why there are so many pricey plugins for it). Reverb not only provides sound designers with complex methods for...
28.9.2023
Adventures With AudioLink
At GameSoundCon last October, I was having lunch with Damian at the fancy sandwich place around the corner from the hotel, and of course we're talking tech, and I say, "So apparently, you can now run...
20.3.2023
PixelSound | An Audio Toy
Whenever I start a new creative project, I always get a new toy - some cool plugin, or musical instrument, or spiffy microphone - something to just play around with for no other reason than to have...
10.12.2020
Music Driven Animation - A Simple Method
The Wwise 2019.1 release introduced Wwise Events triggered in Music Segments, a "music cues" feature, which lets you fire off events at specific points in your interactive music timeline. This...
11.12.2019
Doin' it Beatnik-style: MIDI + samples in Wwise
The first time I looked at the MIDI music system in Wwise, I was struck by how functionally similar it was to the now-obsolete Beatnik engine, a software synthesizer I used many years ago to produce...
20.8.2019