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Wwise | Unity Tutorial - Dynamic Dialogue

Welcome to another Wwise tutorial, where you'll learn the basics of Wwise's Dynamic Dialogue system and implement dialogue into Unity. In addition, you'll learn how to stop, break, and pause playlists, as well as adding Dynamic Dialogue events into a playlist that is already playing.

Have any questions? Compose a comment below or send a tweet to my Twitter: https://twitter.com/CharaComposer.

Episode 1: https://youtu.be/ShMvpJ4eS-0
GitHub Code: https://github.com/cc-composer/widhid/blob/main/DynamicDialogue.cs

0:00 Introduction
0:25 Dynamic Dialogue Resources
1:28 Wwise
4:46 Unity Part 1 - Basic Implementation
5:19 Dynamic Dialogue Procedure
10:35 Unity Part 2 - Stopping, Breaking, and Pausing
13:00 Unity Part 3 - Adding Item to Playlist
14:20 Outro

조회수 1505

관련 영상

01:11:59

Game Audio with Unity and Wwise Part 5: Position Types, States, Game Parameters and Blend Containers

01:14

Wwise Tutorial - Callbacks

01:29:45

Game Audio with Unity and Wwise Part 4: Random Containers, Switches and Basic Scripting

관련 영상

01:11:59

Game Audio with Unity and Wwise Part 5: Position Types, States, Game Parameters and Blend Containers

조회수 7152
01:14

Wwise Tutorial - Callbacks

조회수 2057

Wwise 투어

매년 다양한 도시에서 열리는 Wwise 투어는 게임 개발 업계, 특히 게임 음향 전문가들과 최고의 게임 오디오 팀이 모여 서로의 창작물과 전문 지식을 공유하며 배우는 장입니다.

다음 Wwise 투어에 저도 초대해 주세요!