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Sample SoundSeed-Generated Sounds

Here are a few sample sounds that were generated using the various SoundSeed modules. While these sounds were recorded and saved to file so you can easily listen to them here, SoundSeed is really about sound synthesis. SoundSeed Air uses pure synthesis to create infinite variations of wind and "woosh" sounds that can change based on game action. SoundSeed Impact, on the other hand, uses modal synthesis to create variations in the resonance of a base (or "residual") sound. For more information, refer to the SoundSeed introduction page.

Note Note: If you hear crackling or noise while listening to the sample sounds on this page, please update your browser's Flash plug-in. Alternatively, you can download the MP3 files by clicking on the downward-pointing arrow on each mini-player and then listen to them in your favorite media player.

Sounds generated with SoundSeed Impact

  • Footsteps on dirt ground:
  • Footsteps on metal grate:
  • Footsteps on hardwood floor:
  • Club hitting a golf ball:
  • Sword hit:

Sounds generated with SoundSeed Air - Woosh

  • Helicopter:
  • Wings:

Sounds generated with SoundSeed Air - Wind

  • Ambience: Eerie Tunnel:
  • Waterfall:

 

Caution Caution: Although SoundSeed plug-ins are available in Wwise, they are NOT included in the price of a Wwise license. If you decide to use them in your game, you must license them separately. For licensing information on SoundSeed plug-ins, refer to the Audiokinetic Licensing page. To purchase a license, please contact our sales team.